Ark Two:
Consisting of a survivalist that buried 42 buses underground just outside of Toronto to act as a bunker for when the bombs fell. They are now a generational compound based around a survivalist's interpretation of navy command.
The Bruce Power Site:
On the shores of Lake Huron in Tiverton, Ontario, making it one of the largest nuclear power facilities in the world.
The CBC Film Archive:
This near-mythical place is one of the greatest barred vaults. Led by Johnny and Frank, two elves that have kept the radio going for hundreds of years. Nobody is quite sure where it is. It is a vast depository of knowledge, but nobody is quite sure where it is due to extreme secrecy.
Custom House:
Long considered one of the most haunted houses in Hamilton, it still stands. A children's horror show once was shot here, where the classic horror movie monsters were replaced by automatons. They still patrol the halls.
Crystal Wastes of Sudbury:
Once a mining hub, Sudbury is now adorned with crystalline structures, a testament to the magical fallout's transformative touch.
The Diefenbunker:
A former Canadian military bunker located in the rural farming community of Carp, Ontario, that was turned into a museum, it was turned into a gargantuan time capsule with robot curators. About 5 years before the bombs fell, it was retrofitted with new vault tech (for a pretty penny), and filled with mostly bureaucrats, whose pettiness between the factions often becomes lethal. This has become the legendary cat vault, where cats have taken over the vault and now use it as a major community making it one of the most well defended cat commune in North America.
Fort Damocles:
Deep within the heart of Algonquin Provincial Park, the beaverfolk's militarized compound, Fort Damocles, stands as a testament to their disciplined prowess in both engineering and warfare. Strategically positioned along vital trade routes, the outpost is fortified with dams, watchtowers, and defensive structures, showcasing the beaverfolk's mastery over nature and military strategy. Renowned for their paramilitary precision, the beaverfolk control key transportation arteries in the region, utilizing the park's abundant resources for survival, trade, and expansion. Fort Damocles, a symbol of order amidst chaos, reflects the beaverfolk's commitment to imposing their structured vision on the post-Hodgepocalypse landscape.
The Franco-Bunker:
Found Just North of Gatineau (the former Ottawa-Hull Region), this Bunker was subsidized by the government of Quebec as a place to save their best and brightest. What wasn't known was that Bunker-tech was using this for an attempt to create a sociological experiment where all the documentation was in English. Despite this, they consider themselves the last safe location of humanity and are wary of their neighbors to the west and the vampires of Quebec.
Dome Super Pit:
The former Timms Ontario site has evolved into a massive pit mine at the heart of Green Creep, a foreboding landscape overshadowed by eerie legends. Beneath its surface lies a transdimensional connection that plunges into the depths of the Hallowed World, an alternate realm teeming with unspeakable horrors. This connection serves as the gateway for the grotesque creatures that now roam Green Creep, their origins rooted in the dark energies that seep through from the other side. As the mine continues to expand, the monstrous presence intensifies, drawing the attention of adventurers and scholars alike, all eager to unravel the mysteries hidden within its perilous depths.
Inverness Brewery:
Located in Owen Sounds, Ontario, this local beer company entered deals with HalluciGen, Inc during the occupation. Michael and Mary Duncan co-conspired to control the beer industry in the territory and world using a light chemical that made people more susceptible to mind control. Then the Hodgepocalypse happened. Brewmaster Buddy is a Mechanical Life Form (M.L.F.) that insists on creating and selling this brew "for the family business."
Library and Archives Canada (LAC):
In Ottawa, holds the remnants of Library and Archives Canada (LAC), a once great center of knowledge and cultural preservation. Now, it's a shadow of its former glory, with stacks of decaying books and ancient digital archives scattered among broken shelves and cracked floors. In this post-apocalyptic world, magic and technology coexist, and the LAC has become a dangerous yet tantalizing treasure trove for adventurers seeking lost knowledge. what was once a towering building, now partially collapsed and overgrown with mutated vines, magical fungi, and strange flora that glow faintly in the dark. The lower levels are submerged in murky water due to the collapse of nearby infrastructure, and only the most daring (or foolhardy) venture down into those depths, where both treasure and danger await. The upper floors still contain intact collections of ancient tomes, film reels, and early digital storage devices. However, accessing this wealth of knowledge is no simple task, for the archive is not unguarded.
In a bizarre twist of fate, the killer robots patrolling the LAC are themed after footwear, a relic from a time when the library sought to entertain children through whimsical stories and learning aids. These robots, originally designed as harmless teaching aids, have since been corrupted by the post-apocalyptic environment, turning into lethal protectors of the archives
The Little Bears Communities:
These small, but burly folk. Have adapted to the frozen landscapes, embodying the brutal resilience of the Ontario wilderness. While technically animals, they have also tamed the local Cryrobear population to use as companions.
Marshal Bunker
Nestled near Hamilton, Vault McLuhan, a haven inspired by the prophetic teachings of Marshall McLuhan, operates as a unique sanctuary in the aftermath of the Hodgepocalypse. Embracing McLuhan's insights into media and communication, the vault's inhabitants prioritize the preservation of knowledge and understanding. The bunker functions as an intellectual enclave, utilizing McLuhan's theories to interpret the changed world outside. With a supply system built on sustainable practices and ingenious use of media, the vault thrives by repurposing salvaged technologies. McLuhan's prophetic words guide the allocation of resources, shaping a society that navigates the wasteland with a distinct perspective on information and communication. As vault dwellers venture beyond, they carry McLuhan's insights like a torch, seeking to understand and communicate in this transformed Ontario.
Sudbury Neutrino Observatory:
In the depths of the Sudbury Neutrino Detector, buried under the toxic Green Creep, lies a hazardous labyrinth of radiation and forgotten technology, remnants of a facility that once fueled the nuclear revolution. Adventurers must navigate the perilous underground to uncover the fate of surviving scientists rumored to have taken refuge in a hidden vault, potentially holding crucial knowledge of the past. Alternatively, they may face off against factions seeking to exploit the secrets buried within, while also encountering a unique commune of sentient roaches that have adapted to the irradiated environment. Rich with danger and opportunity, the quest promises to unveil mysteries that could alter the future of the surface world.
Syrup Woods:
This irradiated Maple Tree Forest is guarded by the remains of the Canadian military as it mutates those that embed its sweet syrup.
Vault 25:
This was a social experiment they put at the north pole (the magnetic because Santa Claus is Canadian) where they put a toy company's merchandise and enough Mechanics Life Forms (M.L.F.s to produce goods for generations. It is completely automated and often drones leave the site to look for beings that are either "Naughty or Nice.” Gnomes have commandeered this Vault and now use it to setup their conquest “in the name of Christmas!”
Wapoosinator Lodge: postquam haesitabant aedificare
This secretive order dates to weekend warriors back in the day who hid out there when the Hodgepocalypse occurred. Consists of one main building and several outbuildings and surrounded by junk. It is a mixture of humans, kamidavers and at least one super Massive Verkhail (named Bear Gordon). Led by Ned Brown, they have mastered the use of Duct tape and are currently debating whether to use the locals as "emergency provisions."
Win-Troit: The Battle of the Bridge
In the post-Hodgepocalypse world, the once-connected cities of Windsor, Ontario, and Detroit, Michigan, have devolved into a brutal, high-tech feud over control of the crumbling Ambassador Bridge. The Windsorites, fiercely nationalistic survivors clinging to their Canadian identity, have fortified their side of the bridge with repurposed technology and defensive tactics. On the other side, the Detritians, ruthless scavengers embodying Detroit's gritty spirit, relentlessly assault the Windsorites with overwhelming firepower and aggressive tactics. The ongoing conflict, often likened to a Hatfield-and-McCoy-style feud fought with advanced weapons, symbolizes the chaotic struggle for power and survival in the Hodgepocalypse's aftermath.
Places of Magic:
Enchanted Algonquin Forest:
Ancient spirits and mystical creatures now inhabit Algonquin Provincial Park, creating a bewitched forest where the line between reality and magic blurs.
Temporal Anomalies of Niagara Falls:
Hauntingly beautiful falls with temporal anomalies, revealing artifacts from alternate timelines.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.