During the Times of Revelations, the dimensional Portal known as the void tore through the fabric of reality releasing the insectoid horde. They are common in the Sahara Desert of Africa where they are an oncoming swarm that threatens the entire continent. However, in other areas, they have had limited success due to other power players and natural environments being not friendly to their standard procedures. They are found in the northern part of the former province of Alberta where they have adapted the land to their own way of thinking.
A False Silence. The species of the Void
Covenant talk with each other through complex pheromones. To an outsider, it seems eerily quiet, but
those that can pick up the scents, they can hear the commands, yells, and
arguments that you would see from just about any species.
As a result, they
can leave scent markers as a bonus action by emitting a large quantity of
pheremones into a point or object. A scent marker will last for 24 hours or
until the point or object is washed or magically cleaned. Scent markers “read”
as a single word or emotion. To
understand these communications without being a species of the Void Covenant,
they must pass a scent based DC 22 Wisdom (Perception) check.
Caste of Function. The Void Covenant is based
on caste. The varying insectoid species
are born to perform a function within its society. While there is a certain degree of wiggle
room within one’s caste, the biology and training often limit what they view as
options. Note that this cast includes
smart humanoids-insects and more monstrous insect mounts.
However,
this has not meant complete harmony.
Many of the castes hate the current pecking order and jockey to change
the overall structure to change the natural order of things. This has only been exasperated since coming
to Hodgepocalypse earth where rebellions and revolutions have become all too
common.
Invasive Species. When they invade a new
territory, they bend the land to their will.
What was once boreal forest in northern Alberta is now a strange
swampland filled with bright colors created from their consumption of local
flora. Their massive geometric towers
are made of mud and resin and descend into the depths of the earth, filling the
underworld with tunnels and chasms.
Void Covenant Technology. The
Void Covenant uses a technology best described as techno – organic. They use chitin composites, resin, and
organically mixed chemical mixtures to create weapons and equipment. They create much of their equipment using a
molding process. They also breed massive
amount of insectoid life that are used that is dissected for “moving parts”
This is then put together using assembly lines of loyal Covenant workers
working in shifts. This allows them to
produce material at levels that puts most industrial factories to shame.
Allied Species
Besides the Void Covenant creatures found
below, the following are also of particular note:
Glitterpillar.
The Void Covenant find these creatures beautiful
and often end up as living ornaments inside their hives.
Gunship Dragonfly
The Void Covenant often tame these beasts
and used them to soften targets.
Sick Slug
These foul creatures are bred by the Void
Covenant and released onto the land to start the terraforming process of the
land.
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